Kobolds
Humanoids usually have two arms, two legs, and one head, or a human-like torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They are usually Small or Medium (with the exception of giants).
Humanoids breathe, eat, and sleep.
Reptilian creatures are scaly and usually cold-blooded. The
reptilian subtype only applies to humanoid races, not all animals and monsters
that are true reptiles.
Kobolds are creatures of the dark, found most commonly in
enormous underground warrens or the dark corners of the forest where the sun is
unable to reach. Due to their physical similarities, kobolds loudly proclaim
themselves the scions of dragonkind, destined to rule the earth beneath the
wings of their great god-cousins, but most dragons have little use for the
obnoxious pests.
While they may speak loudly
of divine right and manifest destiny, kobolds are keenly aware of their own
weakness. Cowards and schemers, they never fight fair if they can help it,
instead setting up ambushes and double crosses, holding up in their warrens
behind countless crude but ingenious traps, or rolling over the enemy in vast,
yipping hordes.
Kobolds are dazzled in areas of bright light or within the
radius of a daylight spell.
Kobold coloration varies
even among siblings from the same egg clutch, ranging through the colors of the
chromatic dragons, with red being the most common but white, green, blue, and
black kobolds not unheard of.
Kobolds have darkvision.
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