From the reclusive elves of the Mierani Forest to the orc-blooded interlopers from the Hold of Belkzen to the Varisian wanderers from whom the region takes its name, diversity and conflict characterize the varied cultures that make Varisia their home. Height and Weight Although the races of Golarion are fundamentally the same as those presented in D&D, there are some slight differences in height and weight. Most notably, those of elven blood are taller in Golarion, and the fey-kindred gnomes are lighter. The details of all races are presented online for ease of reference. Humans Three distinct human societies dwell in Varisia: the expansionist colonists of Cheliax, the tempestuous tribes of the Shoanti barbarians, and the enigmatic Varisians. Chelaxians: Beyond the Mindspin Mountains and far to the south lies the cosmopolitan heresy of Cheliax. Once an empire of unquestioned might, the death of the empire's god Aroden allowed the rise of a diabolical aristo...
Riding dogs s are animals. An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture. Animals have low-light vision. Animals breathe, eat, and sleep. Larger dogs (known to Small races like halflings and gnomes as riding dogs) include hardier breeds such as huskies, mastiffs, and wolfhouds. A riding dog can fight while carrying a rider, but the rider cannot also attack unless he is a skilled rider. Riding dogs can detect approaching enemies, sniff out hidden foes, and track by sense of smell. Riding dogs can identify familiar odors just as humans do familiar sights. Riding dogs can detect opponents by sense of smell. If the opponent is upwind, the range increases; if downwind, it drops. Strong scents, such as smoke or rotting garbage, can be detected at longer range. Overpowering scents, such as skunk musk or troglodyte stench, can be detected at even longer range. When a rid...
Aura faint necromancy; CL 5th Slot neck; Price 3,500 gp; Weight - This medallion hangs on a leather cord, a silver disc inscribed with the Sihedron. While worn, a Sihedron medallion grants its wearer a +1 resistance bonus on all saving throws. Once per day, as a free action, it may be commanded to bestow the effects of false life on the wearer. Placed on the neck of a dead body, a Sihedron medallion preserves the body indefinitely via a gentle repose effect. Construction Requirements Craft Wondrous Item, false life, gentle repose, resistance ; Cost 1,750 gp
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