Posts

Showing posts from July, 2019

Revenants

Image
Revenants are undead. Undead are once-living creatures animated by spiritual or supernatural forces. They have darkvision. Undead have immunity to all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms). They have immunity to bleed, death effects, disease, paralysis, poison, sleep effects, and stunning. Undead are not subject to nonlethal damage, ability drain, or energy drain. They are immune to damage to their physical ability scores, as well as to exhaustion and fatigue effects. They cannot heal damage on their own if they are unintelligent, although they can be healed. Negative energy (such as an inflict spell) can heal undead creatures. They may heal fast regardless of the creature’s intelligence. They have immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless). Undead are not at risk of death from massive damage, but are immediately destroyed when reduced

Bats

Image
Skavelings Skavelings are undead. Undead are once-living creatures animated by spiritual or supernatural forces. They have darkvision. Undead have immunity to all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms). They have immunity to bleed, death effects, disease, paralysis, poison, sleep effects, and stunning. Undead are not subject to nonlethal damage, ability drain, or energy drain. They are immune to damage to their physical ability scores, as well as to exhaustion and fatigue effects. Unintelligent undead cannot heal damage on their own, although they can be healed. Negative energy (such as an inflict spell) can heal undead creatures. Unintelligent undead can still have the fast healing special quality. They have immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless). Undead are not at risk of death from massive damage, but are immediately destroy

Misgivings, part 3 (Friday, Neth (XI) 2 4707 AR)

Image
The heroes continued their exploration of Foxglove Manor. Loft.  The ceiling of this room angled down steeply, leaving only four feet of headroom to the southeast. A low cot and a dresser were the room's only furnishings. As the heroes rounded the corner in the hallway beyond the entrance to this door, a sudden and unmistakable shriek of pain echoed through the attic. The sound obviously came from the door to the revenant prison. Revenant Prison.  The door to this room was locked, but the unmistakable sound of a sobbing woman could be heard beyond it. Fen picked the lock. This room was cold and damp; an old armoire stood near the east wall. The ceiling sloped down to only four feet high to the northeast, leaving little room for a small window. A full-size mirror in a dark wooden frame of coiling roses leaned against these bricks, angled toward the tiny window. Inside this room was a woman who had risen as an undead creature known as a revenant. Driven by a p