Reefclaw

Reefclaws are aquatic aberrations.

An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.

Abberations have darkvision.

Aberrations breathe, eat, and sleep.

Aquatic creatures are always good swimmers. An aquatic creature can breathe water. It cannot breathe air unless it is amphibious.

Reefclaws are vicious predators. They possess greater intelligence than animals, but rely mainly on their strength and instincts to survive. They hunt fish, giant crabs, dolphins, and even land-dwelling creatures that come within a hundred paces of the water.

Reefclaws have low-light vision.

Reefclaws remain conscious and can continue fighting even when dying. They are still staggered and die from blood loss.

In populated areas, reefclaws prey on beachcombers, divers, and fishermen, sometimes abandoning their solitary nature and coordinating attacks with other reefclaws. The creatures must be wary, however, because in some regions, these abominations find their way to the dinner plate. Brave fishermen troll bays and coastlines infested with reefclaws, baiting the creatures with fresh meat and then harvesting their powerful claws with axes.

Reefclaws ignore some cold damage each time they take damage of that kind.

If a reefclaw hits with its claws, it deals normal damage and attempts to start a grapple as a free action without provoking an attack of opportunity. A reefclaw can use this ability on a target of any size. The creature has the option to conduct the grapple normally, or simply use its claw to hold the opponent. If it chooses to do the latter, it does not gain the grappled condition itself. Each successful grapple check it makes during successive rounds automatically deals damage from its claws.

Reefclaws cannot speak, but the creatures understand the languages used by humanoids near their hunting grounds. They use this knowledge in order to avoid fishermen and coordinate attacks. Reefclaws keep no treasure, instead savoring the taste of flesh and crunch of bone and shell as much as a miser covets his gold.

A reefclaw can poison those it attacks. Poisons can be removed through neutralize poison and similar effects.

When a reefclaw is killed, its body spasms horrifically. Immediately upon dying, the reefclaw makes a full attack against a creature it threatens.

A typical reefclaw reaches approximately 3-1/2 feet long at adulthood and weighs 70 pounds. Females gather to breed once every 2 to 3 years, engaging in a predatory hunt for a male and leaving him shredded to pieces.

A reefclaw can crush an opponent, dealing bludgeoning damage, when it makes a successful grapple check (in addition to any other effects caused by a successful check, including additional damage).

Reefcalws are aquatic, but they can survive indefinitely on land.

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